Forgotten Realms Remembered

Campaign Overview

SystemD&D 5e
CampaignForgotten Realms Remembered
Level Range1 – 13
Current Level3
SettingHomebrewed Forgotten Realms — Sword Coast, Faerun
ThemesNoblebright, Arcanopunk, Crystalcore, light cosmic horror
Player DeathPossible but unlikely in any given session. A PC may only benefit from a given resurrection spell once per tier (e.g., Revivify can save a PC once, not twice; Resurrection can save a PC once, not twice; etc.).
Party NameLitany

Campaign Summary (Arc 1: Candlekeep, First Steps)

Litany, a party of four adventurers, earned renown on the Sword Coast after dismantling Nine Fingers Keene's racket in Baldur's Gate and taking ownership of the Elfsong Tavern. Their reputation drew a summons from Keates Latimer, the ambitious 1st of 8 Great Readers of Candlekeep, to investigate the disappearance of Professor Fistandia, an archmage at Candlekeep University.

Candlekeep

Candlekeep is transforming from an insular fortress-library into a modern city, driven by the university and arcano-technology. Keeper of Tomes Vera Washington is instituting democratic reforms and running in the city's first election against Keates. Keates is a savvy Coast2Coast (social media) user; Vera is earnest but struggles with the new tech. The Avowed serve as the military order, led in part by the trusted Capt. Kale Linton.

The Fistandia Investigation

Litany found a magical book in Fistandia's office containing a permanent Mordenkainen's Magnificent Mansion (entry word: "Serendipity"). Inside, devils had broken in and subdued her. The party learned she was arrested on orders from Primus, god of Law, for crimes relating to time travel. Through a chain of contacts, they met the archdevil Lascivious, who offered a deal: kill Little One, an ogre who owns the Hearth and House of Rest in Candlekeep, and Lascivious would secure Fistandia's bail. Orianna agreed, staking her soul as collateral.

The Loophole

Little One turned out to be innocent, manipulated by Lascivious. The party contracted Shauvra, a cleric of Oghma, to Revivify him immediately after the kill. The contract was technically satisfied. Lascivious vowed revenge. Litany owes Shauvra two favors. Little One is unaware of the danger to his soul and has created a smoothie called the "Litany Sunrise" in their honor. Fistandia is on bail (no magic), living in the book Litany carries. Trial pending.

The Cultists

Litany rescued Marcus Wendell, son of a Vera Washington supporter, from cultist kidnappers marked by a tattoo of a moving mouth with tentacles beneath a crescent moon. A note read: "Find the Wendell boy, capture him, wait for instructions." Keates may be involved. Vera told the party to keep digging.

Session 5

Litany discovered the Arcane Internet and Coast2Coast, created multiple accounts (including Ben's "alt Keates" troll account), and escorted Marcus into the Cloakwood to visit the witch Lily for a charisma potion. Whether Lily gave him a real potion or a placebo is unknown. Marcus was left with Lily and her partner Jontu (Amelia's estranged brother), showing romantic interest in Jontu. Reinforced by 2LT Jim Basil of the Avowed, an eager young officer with a surprisingly violent streak, Litany moved on a cultist cave lair that is corrupting the surrounding forest. Two guards eliminated. The party stands at the cave entrance.


Themes & Setting

Noblebright

Despite challenges and dangers, there is an underlying theme of optimism. Good outweighs evil in the world, but evil exists and can pose meaningful threats. Heroes are heroic not just because of their abilities, but also because of their virtues. Villains, while formidable, can often be redeemed or might even serve a greater purpose. Expect high heroism, moral and ethical dilemmas, acts of self-sacrifice, and moments of triumph over darkness.

Arcanopunk

The world is developing a blend of magic and technology. Magic powers trains, illuminates cities, enables communication, and more. The world has a fusion of Victorian, steampunk, and cyberpunk elements suffused with a magical essence. Devices and constructs powered by crystal energy or inscribed with magical runes are commonplace. "Hackers" exist — individuals skilled at manipulating or breaking the magical codes that drive society.

Crystalcore

Crystals play a fundamental role in technology and magical practices. Specially cut crystals can focus the magic of the weave in more precise and controlled ways than a magic user can alone. Crystal-based technology ranges from basic tools and weapons to transportation, communication, healthcare, and energy production.

The Forgotten Realms

The world of Toril is on the cusp of entering a new age of arcano-technology and democratic governance. While this is great for the common folk, entrenched institutions and powerful people are not happy with the democratization of the world and the empowering of the people through technology.

Inspiration: She-Ra and the Princesses of Power

The Netflix animated series influences the campaign's tone. Princess Adora / She-Ra and her fellow princesses represent noblebright forces of good. The blend of magic and technology on Etheria reflects the arcanopunk vibe. Crystals — especially runestones and the Heart of Etheria — echo the crystalcore theme.


Player Characters

Orianna Karthen

Cleric 3 (Life Domain) • Orc • Emerald Enclave Caretaker

STRDEXCONINTWISCHA
7 (-2)10 (+0)12 (+1)16 (+3)20 (+5)16 (+3)

AC: 15 • HP: 21 • Speed: 30 ft. • Spell Save DC: 15 • Spell Attack: +7

Key Features: Thaumaturge (+5 Arcana/Religion), Disciple of Life, Preserve Life, Channel Divinity 2/LR, Adrenaline Rush, Relentless Endurance, Darkvision 120 ft.

Cantrips: Guidance, Toll the Dead, Resistance, Light

Notable Spells: Cure Wounds, Bless, Aid, Lesser Restoration, Speak with Animals

Equipment: Shield, Chain Shirt, Mace, Holy Symbol, 157 GP

Notes: Made the deal with Lascivious — her soul was at stake if Litany failed to kill Little One within a week. Led the resurrection loophole scheme. Created a Coast2Coast account (not her real persona).

Saturn

Cleric 3 (Life Domain) • Halfling • Sage • Neutral Good

STRDEXCONINTWISCHA
8 (-1)12 (+1)15 (+2)12 (+1)14 (+2)11 (+0)

AC: 15 • HP: 24 • Speed: 30 ft. • Spell Save DC: 12 • Spell Attack: +4

Key Features: Thaumaturge (+2 Arcana/Religion), Disciple of Life, Preserve Life, Channel Divinity 2/LR, Brave, Halfling Nimbleness, Luck, Naturally Stealthy

Cantrip: Sacred Flame

Notable Spells: Cure Wounds, Bless, Aid, Lesser Restoration

Equipment: Bag of Holding, Dagger +1, Cast-Off Studded Leather, Shield, Mace, Holy Water, 17 GP

Languages: Common, Common Sign Language, Draconic, Goblin

Notes: The party's researcher. Created an earnest Coast2Coast account under his real name; appears enamored with social media.

Kain

Monk 3 (Way of the Open Hand) • Dwarf • Knight of the Gauntlet

STRDEXCONINTWISCHA
16 (+3)16 (+3)14 (+2)13 (+1)16 (+3)10 (+0)

AC: 16 • HP: 27 • Speed: 40 ft. • Focus Points: 3/SR

Key Features: Martial Arts (1d6), Flurry of Blows (Addle/Push/Topple), Patient Defense, Step of the Wind, Uncanny Metabolism, Deflect Attacks (1d10+6), Darkvision 120 ft., Poison Resistance, Stonecunning (Tremorsense 60 ft.)

Equipment: Spear, Manacles, Smith's Tools, Cartographer's Tools, Herbalism Kit, Bullseye Lantern, Oil (x5), 144 GP

Languages: Common, Dwarvish, Orc

Notes: Purchased a map of the Cloakwood from the Erudite Outfitter marking the cultist lair. A punisher of evildoers by background — the cultist kidnapping is in his lane.

Benjamin Alden Wooten

Wizard 3 (School of Divination) • Human • Hermit • Lawful Neutral • Age 17

STRDEXCONINTWISCHA
11 (+0)13 (+1)14 (+2)14 (+2)13 (+1)12 (+1)

AC: 11 • HP: 20 • Speed: 30 ft. • Spell Save DC: 12 • Spell Attack: +4 • Initiative: +3 (Alert)

Key Features: Portent (2d20/LR), Divination Savant, Arcane Recovery, Ritual Adept, Alert, Healer (Battle Medic), Resourceful, Skillful, Versatile

Cantrips: Acid Splash, Mage Hand, Minor Illusion

1st Level (4 slots): Thunderwave, Grease, Shield, False Life, Burning Hands, Charm Person, Comprehend Languages [R]

2nd Level (2 slots): Scorching Ray, Hold Person, Misty Step, Shatter, Mind Spike

Equipment: Quarterstaff (x2), Dagger (x2), Herbalism Kit, "P" Autobiography (unexamined), Light as Feather Stiff as a Board scroll (Level 7), Spell Scroll (Level 2) x3, 521 GP

Notes: Created an "alt Keates" Coast2Coast account to support and/or troll the First Reader. Used Minor Illusion and Mage Hand creatively at the cave lair. Wealthiest party member. The "P" Autobiography and Level 7 scroll remain unused.


Session Log

Arc 1: Candlekeep, First Steps

Sessions 1–2

Sessions 3–4

Session 5


NPCs

Candlekeep — Political

Keates Latimer1st of 8 Great Readers; candidate for Keeper of Tomes

Summoned Litany to Candlekeep. Publicly praised them at the Festival of Remembrance. Fistandia's notes imply he may be involved in dark dealings. Savvy Coast2Coast user. The party is suspicious but has not confronted him directly.

Vera WashingtonKeeper of Tomes (incumbent); candidate for Keeper of Tomes

Instituting democratic reform in Candlekeep. Running in the city's first election against Keates. Skeptical of Litany's claims about Keates but wants them to keep investigating. Earnest but unsavvy with new campaign technology.

Capt. Kale LintonLeader of the Emerald Gate Brigade (Avowed)

Briefed Litany on the Fistandia mission. Trusted by the party. Professional soldier. Provided 2LT Jim Basil as reinforcement.

2LT Jim BasilOfficer in the Avowed

Green but capable. Formal, eager to please, selfless. Scouted the cultist cave and helped eliminate guards. May enjoy violence more than his demeanor suggests.

Candlekeep — The Hearth and Others

Little OneOgre; proprietor of the Hearth and House of Rest

Wears a Circlet of Intellect. Good-natured, naive. Sells exotic smoothies from Chultan fruit. Killed and resurrected by Litany to satisfy Lascivious's deal. Unaware of danger to his soul. Created the "Litany Sunrise" smoothie. Was manipulated by Lascivious.

Trun DreamdewLittle One's assistant

Roguish, good-natured. Skims a little off the till but genuinely loves Little One.

FistandiaArchmage; professor at Candlekeep University

Helped fend off the Red Wizards of Thay 10 years ago. Arrested by devils on orders from Primus for interdimensional crimes. On bail (abjured from magic). Lives in her mansion-book (entry word: "Serendipity"). Litany carries the book. Trial pending.

MatreusFistandia's assistant

Never showed up. Missing and unaccounted for since the start of the campaign.

AmeliaMember of the Avowed; Jontu's sister

Doesn't want the Avowed to know about Jontu. Received his note via Litany. Hopes to reconcile.

ShauvraCleric of Oghma

Performed Revivify on Little One. Litany owes her two favors (uncalled).

Erudite Outfitter ShopkeeperAcolyte of Asmodeus

Connected Litany to a broker who arranged the Lascivious meeting. Also where Kain purchased his Cloakwood map.

The Cloakwood

LilyArchmage; witch; elven woman with a fey form

One of the three archmages who defended Candlekeep from the Red Wizards of Thay 10 years ago (see Deep Lore). Lives in a hut in the Cloakwood. Fey form: elongated arms, claws, eerily attractive visage. Gave Marcus a potion (placebo status unknown). Warned the party about cultists. Polyamorous. Healer/herbalist type. Took in Jontu.

JontuAmelia's brother

Living in the Cloakwood with Lily. Disapproves of Candlekeep's direction. Marcus displays romantic interest in him.

Marcus WendellSon of a wealthy Vera Washington supporter

Rescued from cultists by Litany. Has social anxiety, wants genuine friends. Drank a charisma potion from Lily (effect unclear). Shows interest in Jontu. Currently with Lily and Jontu.

JamesWendell family butler

Met Litany at the manor when Marcus was returned. Protective of Marcus.

Baator / Infernal

LasciviousArchdevil

Loves irresistible deals. Arranged Fistandia's bail in exchange for Little One's death. Operates from The Eighth City Services building in Baator. Outsmarted by the resurrection loophole. Vowed revenge. Originally manipulated Little One.

ArchieImp

Found hiding in Fistandia's mansion. Killed by Litany. Said he'd return to life in Baator on the River Styx.

Fistandia's Mansion (inside the book)

Cumen and CorrianderHomunculi

Cute. Reside in the mansion.

Kenzie and ChloeFae dragons

Reside in the mansion.

Book Elemental

Helped the party once they proved they weren't enemies.

Frozen High-Level Devils

Remain in the mansion, frozen by Fistandia's magic. Left where found. Will eventually thaw.

The Cultists (Unknown Organization)

Identity: Unknown. Marked by a tattoo of a moving mouth surrounded by crawling tentacles beneath a crescent moon.

Activity: Kidnapped Marcus Wendell. Note found: "Find the Wendell boy, capture him, wait for instructions." Appeared in the Cloakwood about two weeks ago. Their lair (a cave) is corrupting nearby animals and plants. Two guards eliminated at the cave entrance as of Session 5. Boss/handler unknown.


Deep Lore

The Defense of Candlekeep (10 Years Ago)

Ten years before the start of the campaign, the Red Wizards of Thay launched an assault on Candlekeep. Three archmages — Fistandia, Lily, and a third mage specializing in holy magic (identity unknown) — worked together to raise a magical shield around the city. The shield held long enough for Candlekeep's forces to organize and repel the Red Wizards. This event cemented Fistandia's reputation at the university and is part of Lily's history, though she has since withdrawn to the Cloakwood.


Party Loot (Session 5)

ItemValue / Notes
Party fund (Marcus rescue)1,500 GP
Diamond300 GP
Sapphire rings (x3, magical, unidentified)200 GP each

Outstanding Commitments